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Hexagon 3D modeling software exports to Second Life

DAZ 3D has announced the release of Hexagon 2.5, a new version of its 3D polygonal and subdivision modeling software for Mac OS X and Windows. A free update for registered users of version 2, Hexagon costs $149 (though it\\\'s only $75 through the end of May).

Hexagon features tools for modeling 3D objects, refining them, mapping UV, texturing and previewing. It features freehand brush modeling with displacement brushes that can smooth, pinch, inflate geometry and add details. 3D paint tools let you apply textures using brushes, too.

New to the 2.5 release is the ability to export primitive objects to TGA format, which can be read by Linden Labs\\\' virtual world software Second Life. The developers say that this lets Second Life users create more complex and organic shapes than they can in Second Life itself.

Also new in this release is enhanced UV mapping, freehand brushmodeling and faster ambient occlusion.

System requirements call for Mac OS X v10.2 or later, G4/1.0GHz or faster, 512MB RAM, 128MB VRAM, Nvidia FX 5200 or ATI Radeon 9200 or better 3D graphics card, 500MB hard disk drive space.

Hexagon 3D建模软件制作的物体可导入Second Life

DAZ 3D发布了Hexagon 2.5版,它是运行于Mac OS X和Windows的一个3D多边形及细分建模软件的新版本。对2版本的注册用户可免费升级,Hexagon价值149美元(5月末它仅价值75美元)。

Hexagon的特色工具可以对3D建模物体进行精炼,UV贴图,绘制纹理以及预览。手绘笔刷建模用刷位移就可以平滑,压缩,膨胀几何形状并添加细节。在3D绘图工具中你也可以运用笔刷绘制纹理。

2.5版本增加了向TGA版式导出几何物体的新功能,而林登实验室虚拟世界软件SL正可以读TGA版式。开发人员说与SL相比,Hexagon可以创造更复杂的生物模型。

新版本也增加了UV贴图,笔刷和快速环境光阻挡(Ambient Occlusion).

系统需求:Mac OS X 10.2版本以上,512MB内存,128MB显存,显卡:Nvidia FX 5200/ATI Radeon
9200/ 3D graphics card, 500MB硬盘驱动空间。

本文由Second Life中文网Endless翻译


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